Adslife final is online
Posted: August 22, 2011 Filed under: Adslife game | Tags: adslife, advertising, browser game, casual games, html games, HTML5 Leave a commentA few days in advance of the planned publishing date (1st of September), Adslife final is online. You can now play the first part of the game for free.
Here is the just released trailer video: http://www.youtube.com/watch?v=Gph_Ha–IlY&hd=1
LSD, maps, robberies and more love (towards Adslife final)
Posted: August 5, 2011 Filed under: Adslife game | Tags: adslife, Adslife game, browser game, casual game, HTML5 1 CommentApproaching Adslife final, we’ve added several short stories in the game flow, improved internal navigation in several ways – also introducing a map that shows you where you are.
Creating a new kind of social browser game: Adslife
Posted: June 30, 2011 Filed under: Adslife game, game criticism, game development | Tags: adslife, browser game, dondraper, HTML5, madmen 2 Comments
Here we analyze our new game Adslife which has just been released in beta. You can play it here:
As the post is quite long, you also find it in the form of slides on Slideshare here. All the references of this post can be found together here.
Save the date: Adslife will be online September 1st
Posted: May 16, 2011 Filed under: Adslife game | Tags: adslife, browser game, html games, HTML5 Leave a commentAdslife will be online on September 1st at http://adslifegame.com.
Adslife: the club
Posted: May 10, 2011 Filed under: Adslife game | Tags: adslife, browser game, don draper, HTML5, html5 games, mad men, madmen Leave a commentWhen you’ve had enough of copy-writing and composing ads, the club is the place where to go. The club in Adslife is a place where one can relax, find friends, meet enemies, and even work. Read the rest of this entry »
Reactions on the JavaScript story engine: doing it
Posted: April 18, 2011 Filed under: game development, Storymoto | Tags: browser game, game prototyping, game story, HTML5, javascript game engine 8 CommentsIn two days we got:
- 300 visits on Gamamoto for the announcing post;
- 6 comments on the blog: http://gamamoto.com/2011/04/14/releasing-a-free-javascript-game-story-scripter/#comments Read the rest of this entry »
Releasing a (free) JavaScript game-story scripter & engine
Posted: April 14, 2011 Filed under: game development, Storymoto | Tags: browser game, chat mapper, game script, game story, HTML5, javascript 12 CommentsTo browser game developers
We are considering releasing our JavaScript game-story scripter and engine as a free download, which could be easily integrated in your browser game development cycle for creating, testing and integrating game story scripts in the rest of your game.
What the engine does is taking game-story scripts written in JavaScript and running them in both emulator mode or (of course) integrated in the real game, supporting maintaining state of environment, player and non-player characters.
Would anyone be interested in getting it? Read the rest of this entry »
Gaming (on) the web. Gamamoto towards an “Alternate Reality Game”.
Posted: March 21, 2011 Filed under: game idea | Tags: Alternate Reality Game, browser game, HTML5 1 CommentThe web has became the alter ego of our real life; there we can build our own character on the web by using blogs, Facebook, Flickr and so on; we can create communities, share information, search for almost everything.
Starting from this prospective, in Open Lab we decided to work on this theme and began developing a new web based game, taking advantage of our design, JavaScript and web application developer skills.