Adslife final is online

A few days in advance of the planned publishing date (1st of September), Adslife final is online. You can now play the first part of the game for free.

Adslife official trailer

Here is the just released trailer video: http://www.youtube.com/watch?v=Gph_Ha–IlY&hd=1


LSD, maps, robberies and more love (towards Adslife final)

Adslife map

Approaching Adslife final, we’ve added several short stories in the game flow, improved internal navigation in several ways – also introducing a map that shows you where you are.

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Creating a new kind of social browser game: Adslife


adslifeMarkHere we analyze our new game Adslife which has just been released in beta. You can play it here:

http://adslifegame.com

As the post is quite long, you also find it in the form of slides on Slideshare here.  All the references of this post can be found together here.

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Save the date: Adslife will be online September 1st

Adslife will be online on September 1st at http://adslifegame.com.


Adslife: the club

When you’ve had enough of copy-writing and composing ads, the club is the place where to go. The club in Adslife is a place where one can relax, find friends, meet enemies, and even work. Read the rest of this entry »


Reactions on the JavaScript story engine: doing it

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In two days we got:


Releasing a (free) JavaScript game-story scripter & engine

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To browser game developers

We are considering releasing our JavaScript game-story scripter and engine as a free download, which could be easily integrated in your browser game development cycle for creating, testing and integrating game story scripts in the rest of your game.

What the engine does is taking game-story scripts written in JavaScript and running them in both emulator mode or (of course) integrated in the real game, supporting maintaining state of environment, player and non-player characters.

Would anyone be interested in getting it? Read the rest of this entry »


Gaming (on) the web. Gamamoto towards an “Alternate Reality Game”.

The web has became the alter ego of our real life; there we can build our own character on the web by using blogs, Facebook, Flickr and so on; we can create communities, share information, search for almost everything.

Starting from this prospective, in Open Lab we decided to work on this theme and began developing a new web based game, taking advantage of our design, JavaScript and web application developer skills.

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